Own Physics Simulation in Unity
Hello everyone
This game is the result to create a physic used game without the internal physics engine from Unity itself.
The calculations for the collisions are made on time.
Status | Released |
Platforms | HTML5 |
Release date | May 16, 2020 |
Author | Yannick |
Genre | Simulation |
Made with | Unity |
Tags | Golf, minigames |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
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